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Capelli King

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Everything posted by Capelli King

  1. also i would like to add....................my child company is competing WITH MY COMPANY! for signing talent..............this should not be happening.
  2. As i can see, this is something that has been removed from the game. My developmental company ends up going for old / hyped workers and is pushing them at the expense of my own young guys. In one case the hired a guy i dumped due to having a bad relationship with. PLEASE give us the option to choose if the company will be a child or developmental company as it was in 2016.
  3. I am not sure if this is a suggestion or a bug. But for some weird reason the auto booker is not using the available road agents Or they are not balancing out the work enough to avoid getting the overworked penalty. I have 8 road agents currently and in a show of just 21 segments i get 2-3 overworked penalties.
  4. It is more frequent than 2020 it seems, i got a few injuries in my save game, but i do not think that is an issue. You can turn them down (or off) in the preferences anyway.
  5. I would argue this is a bug. I did not try the exclusive PPA, but this does not make much sense. I think the exclusive PPA should be at least 3 times the rate of a regular handshake.
  6. yeah, i think workers not based in the area should basically demand travel expenses if their wage is below what the expense would be. Who is willing to work for 60$ if the travel cost is (lets say) 500$? They should be either demand a higher wage or force the travel cost expense included.
  7. Also there is basically zero Stable angles. I would like that they are also integrated into the angles much more, especially if you have "integral" ticked for your stables.
  8. I think we should add this to the list of search options. Currently these people pop up with the rest of the workers and we waste time giving offers to workers who are technically not available. These workers should be separated the same way as "left the business" workers are.
  9. <p>Yeah, i have been doing testing with the touring system and i think the main issue is that constant is overpowered in general. I think the penalties for the workers should be much higher on their bodies, that is a good starting point. </p><p> </p><p> I also think that spamming events (especially PPV) should have more significant penalties on returns. I think anything more than 2 PPV events per month should get bigger hit's in attendance and buy rates. </p><p> </p><p> I do not think it is necessarily the touring that is the problem, i think the problem is with the constant events.</p>
  10. damn, that looks fantastic, but it seems the file is not there any more. Missing link.
  11. Loading times. Stables (although i think more can be done still). More options with titles. General interaction with workers. Tag Teams have got upgraded/improved. I am also getting used to the product, it is not as bad as i thought in the beginning. I still think people should be allowed to edit some basic things on each product.
  12. Again this is a feature related to the auto booker + also manual booking as well. We already have the option for matches to be ticked as being called in the ring or not, so it would be great if we had this for angles.
  13. I often get the overused message when setting up the auto booker, but i assume this is also something that could pop up when setting up a card manually. It would be good if we could see, the same way as we see the workers on the card, to also show the ref and road agent. There is plenty of space to add 2 columns (as there is lots of empty black area). This will make editing the card much faster and i wont need to sit and click on every angle/match to find the "over worked" refs and road agents.
  14. I have to say, the touring has been somewhat improved in this version. Having fun playing and NJPW. I think the idea regarding "ranking the tour" by importance would be great, although you can do that manually (takes ages i must say, i did that with my own game).
  15. It would be very useful if we could see the total skill points for each worker. Since we moved over to numbers now, a total skill points gives you a vague understanding of their general value as a worker, in terms of skills.
  16. Managers also want ridiculous wages as well, but i ran into this issue. It seems the program bases everyone on hype, not their roles.
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