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Small Questions Thread & "Living FAQ"


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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Gungner" data-cite="Gungner" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>So I set certain PPV's to be brand-specific in the editor, but after starting a new save, the AI books each PPV to be non-brand specific, with wrestlers from both shows on it. Can the AI "overwrite" what's been set in the editor beforehand?</div></blockquote><p> </p><p> Skynet ignores Brand Split. <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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<p>Is there any way to sign workers who are loyal to your child company to written deals? Seems a bit silly if they refuse to move up to the company that, you know, bought the company they're loyal to.</p><p> </p><p>

e: Looks like I can release them from BCG and then sign them - seems like an inelegant solution but it works.</p>

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So we tried to add a player, and created a brand new company that debuts the month we are currently up to in the game. But the Avatar he picked was older and retired the very next day. He got one day to make initial contract offers to staff and then boom. All gone. Is this a solvable issue?
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="CharlieRock" data-cite="CharlieRock" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>So we tried to add a player, and created a brand new company that debuts the month we are currently up to in the game. But the Avatar he picked was older and retired the very next day. He got one day to make initial contract offers to staff and then boom. All gone. Is this a solvable issue?</div></blockquote><p> </p><p> I would post this again in the tech support forum as a bug. I don't believe that what happened to you is supposed to be possible (I didn't think that user characters could ever retire) and there may be some blocks that are not functioning properly when adding a player to an ongoing game. This has me concerned because I'm running with a player that was added after I simmed CV97 for 20 years.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="VBigB" data-cite="VBigB" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I would post this again in the tech support forum as a bug.</div></blockquote><p> </p><p> That is unnecessary, the issue has already been fixed.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Adam Ryland" data-cite="Adam Ryland" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>That is unnecessary, the issue has already been fixed.</div></blockquote><p> </p><p> Well, we still have a problem. Because the contracts were in negotiation stages, the NPCs are trying to answer/sign them. The new player didn't want to play an old retired guy (he is one irl) so he made up a younger character and imported that. Picking that one he again added a new player. Here are the issues that now are crippling the game:</p><p> 1- Anytime he clicks on the contracts that for some reason ended up in his box as a new player the game crashes. </p><p> 2- He cannot pick the company he created (it just doesn't appear on the list when he started). </p><p> 3- Now he is unemployed in game limbo, which very closely resembles his gameplay as an old retired guy.</p><p> </p><p> P.S. We solved it. Take steps in this order to fix the above issue ...</p><p> 1- With new player-character change your created company name, product, bank, everything, etc. (cast it off, it's gone)</p><p> 2- Create new company from your new player's office. </p><p> 3- THEN answer the contract negotiation. Gameplay will not crash. Live happy.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="CharlieRock" data-cite="CharlieRock" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Well, we still have a problem. Because the contracts were in negotiation stages, the NPCs are trying to answer/sign them. The new player didn't want to play an old retired guy (he is one irl) so he made up a younger character and imported that. Picking that one he again added a new player. Here are the issues that now are crippling the game:<p> 1- Anytime he clicks on the contracts that for some reason ended up in his box as a new player the game crashes. </p><p> 2- He cannot pick the company he created (it just doesn't appear on the list when he started). </p><p> 3- Now he is unemployed in game limbo, which very closely resembles his gameplay as an old retired guy.</p></div></blockquote><p> </p><p> I think you misunderstand; the issue has been fixed in the next patch. It would not affect your game because it hasn't been released yet. </p><p> </p><p> As for your current game, ideally you should resort to a version from before the player picked the retiring avatar, as that is where the issue is, and then continue as normal. If that is not available, I may be able to manually fix it if sent the save game, although I would likely need it to be with a version from before he re-added a second avatar as that is going to overwrite a lot of important data otherwise. It is far less likely that I can fix the game if it's a version from after he has re-added himself a second time.</p>
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I think you misunderstand; the issue has been fixed in the next patch. It would not affect your game because it hasn't been released yet.

 

As for your current game, ideally you should resort to a version from before the player picked the retiring avatar, as that is where the issue is, and then continue as normal. If that is not available, I may be able to manually fix it if sent the save game, although I would likely need it to be with a version from before he re-added a second avatar as that is going to overwrite a lot of important data otherwise. It is far less likely that I can fix the game if it's a version from after he has re-added himself a second time.

 

Well, we got it going now and having fun with it. We re-created the company under Start a Business in his office window. Edited the company he made previously to be bankrupt and adrift under a new name (prior to starting the business) and then the contracts from his retired User were able to be signed without stopping the game. So besides the fact that there is a company floating out there somewhere with no money and no owner/booker (and thus basically an empty P.O. Box #) it is like we intended.

 

Thank you for your interest in our case and we're glad to know it will not come up again after the next patch.

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can you have multiple ppv on the same event?

 

and if you can, do you want as many as you can get? even if you have "Big" all over USA , do you want a "small" all over as well?

 

No, PPV ranges can not overlap. For example, if you have one PPV provider that has coverage in USA regions and Mexico regions, and another that has coverage in USA regions and Canada regions, the game will not let you choose to use both when your next event comes around, because their ranges overlap.

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<p>For a gauntlet match, you'd use the "Late Addition" note.</p><p>

So, for a 6 man gauntlet you'd book a 1v1v1v1v1v1 match, then set four of the guys to be late additions.</p><p> </p><p>

For a 4 team tag gauntlet, 2v2v2v2, four are late additions.</p><p> </p><p>

I've never tried this myself, but I know that gauntlet matches are one of the primary reasons the "Late Addition" note exists. You might want to test this in a throwaway save first, I have no idea how well it works. <img alt=":(" data-src="//content.invisioncic.com/g322608/emoticons/frown.png.e6b571745a30fe6a6f2e918994141a47.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>

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Hey guys, i seem to have run into a problem in the game.

 

I'm the owner and booker of wcw in 2000, however the company is still listed as "Property of Time Warner".

 

Being listed as Time Warner's property is not allowing me to negotiate with a ppv broadcaster; the game tells me that Time Warner has blocked this negotiating due to some clash with its media umbrella.

 

Is there anyway i can remove the property listing or fix this? Major help requested

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Hello! Just want to say that this game is awesome! Loving the story,

and the creator put so much thought into this game!

 

The question I have is that I am on a trial account, when I buy the full version will I be able to continue on the same file?

 

Is regeneration enabled a good thing? It seems kind of creepy, but I left it alone because I didn't know if it would help or hinder later on.

 

Should I upgrade all the music, production, etc to my rivals top level?

 

What gimmick is the ''John Cena'' one? I was thinking the one that says no gimmick.

 

Does this game have an ending or does it keep continuing?

 

Whats some general advice that I should know??

 

Thanks guys!!!!! I am one of you now!!! Hooked!

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For a gauntlet match, you'd use the "Late Addition" note.

So, for a 6 man gauntlet you'd book a 1v1v1v1v1v1 match, then set four of the guys to be late additions.

 

For a 4 team tag gauntlet, 2v2v2v2, four are late additions.

 

I've never tried this myself, but I know that gauntlet matches are one of the primary reasons the "Late Addition" note exists. You might want to test this in a throwaway save first, I have no idea how well it works. :(

 

That's not how I book a Gauntlet Match. I book it as a normal handicap (1 vs 4, for example), with Timed Entrances and Total Elimination.

 

I know it's not exactly Timed Entrances, but that works well enough in my mind.

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Hello! Just want to say that this game is awesome! Loving the story,

and the creator put so much thought into this game!

 

The question I have is that I am on a trial account, when I buy the full version will I be able to continue on the same file?

 

Is regeneration enabled a good thing? It seems kind of creepy, but I left it alone because I didn't know if it would help or hinder later on.

 

Should I upgrade all the music, production, etc to my rivals top level?

 

What gimmick is the ''John Cena'' one? I was thinking the one that says no gimmick.

 

Does this game have an ending or does it keep continuing?

 

Whats some general advice that I should know??

 

Thanks guys!!!!! I am one of you now!!! Hooked!

 

You will keep your save and everything when you upgrade

 

Regens are basically up to you as to whether you want them. pretty sure you can get by with just new workers generated normally (someone probably can talk more about this than me though)

 

You want your production values to at least match your rivals, otherwise you will get penalized. If yours are higher they will get penalties.

 

the standard John Cena would probably be old school face, clean cut babyface, something like that. Although nowadays something like a gatekeeper or veteran would be more accurate.

 

The game will never end, workers will keep being generated to populate your world when older people pass away. A save will keep going for as long as you want to play it.

 

There is a thread somewhere that has a beginners guide or something like that. A more veteran member of the forum will probably know where to find it, unfortunately i don't know where.

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<p>I'm running the WWE and my development territory, NXT, has gotten really hot as of late. To the point that they're the number 5 company in the world. </p><p> </p><p>

My question is, would they ever move past cult? I seem to remember during the developers journal that they are capped past a certain point. Which would suck since I would love for them to compete directly with TNA to get them off my heels. </p><p> </p><p>

If they're not capped, would a highly illogical national battle ever break out between myself and NXT?</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="CharlieRock" data-cite="CharlieRock" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>They used to have brass knuckle matches every so often. I think the NWA even had a Brass Knuckle belt.</div></blockquote><p> </p><p> I recall reading about Brass Knuckle titles in the 70s or 80s. I'm sure they were floating around in the NWA. The idea was that these were defended in brawl type matches. What stands out in my mind is that the workers would heavily tape their fists, giving the illusion that they had taped over brass knucks. Closed fists were obviously legal in these types of matches (although I've heard that closes fists are legal in most companies today).</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="AfRoMaN36" data-cite="AfRoMaN36" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div><p> My question is, would they ever move past cult?</p></div></blockquote><p> Nope, child companies cannot grow higher than cult level.</p>
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