Skallux Posted April 11, 2019 Share Posted April 11, 2019 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Jaysin" data-cite="Jaysin" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>Post this in the suggestions forum <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><p> </p><p> <a href="http://greydogsoftware.com/forum/forumdisplay.php?f=244" rel="external nofollow">http://greydogsoftware.com/forum/forumdisplay.php?f=244</a></p></div></blockquote><p> Thanks. I now did. Thought it be fine if I'd just post it here ^^</p> Quote Link to comment Share on other sites More sharing options...
SythusHD Posted April 13, 2019 Share Posted April 13, 2019 Will the number of Worker Pics used be upped from 32,000? I think it can be quite limiting when you want to have a long game with a large amount of workers. Thanks in advance. Quote Link to comment Share on other sites More sharing options...
Adam Ryland Posted April 13, 2019 Author Share Posted April 13, 2019 No. That is a Microsoft limit, it's not something I have control over. Quote Link to comment Share on other sites More sharing options...
Gabriel Posted April 13, 2019 Share Posted April 13, 2019 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="SythusHD" data-cite="SythusHD" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>Will the number of Worker Pics used be upped from 32,000? I think it can be quite limiting when you want to have a long game with a large amount of workers. Thanks in advance.</div></blockquote><p> </p><p> I haven't tried it since I upgraded my computer, but on Windows XP, I found a work around for that. </p><p> </p><p> I would make the picture folder for the database I wanted to use, but name it something off... then copy the default picture folder and name it what I wanted to use.</p><p> </p><p> Then you just assign the correctly named folder in the database, close the game, delete the correctly named default folder and edit the name of the one you want to use to the name you assigned as a pictures folder in the database... and voila! Should work.</p><p> </p><p> At one point, I had some crazy number of images in my pictures folder because I would keep alternate versions of everything and add to it from whatever mods I would be using... mostly just to get me a really good selection of pictures to use.</p> Quote Link to comment Share on other sites More sharing options...
soxfan93 Posted April 22, 2019 Share Posted April 22, 2019 I'm not sure if this has been brought up yet, but do we get to control whether the AI does block tapings? For example, as WWE, can we tell NXT to hold a monthly TV taping? Will the AI stick to it? Quote Link to comment Share on other sites More sharing options...
Eisen-verse Posted April 22, 2019 Share Posted April 22, 2019 I’ve never transferred a game from a previous generation of the game to a new one (ie TEW 16 to 20). Are there any kinks that come up or does it transfer well in previous versions? Quote Link to comment Share on other sites More sharing options...
DeadCeleb Posted April 22, 2019 Share Posted April 22, 2019 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Eisen-verse" data-cite="Eisen-verse" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>I’ve never transferred a game from a previous generation of the game to a new one (ie TEW 16 to 20). Are there any kinks that come up or does it transfer well in previous versions?</div></blockquote><p> </p><p> Cant transfer save games, only databases.</p> Quote Link to comment Share on other sites More sharing options...
Donners Posted April 23, 2019 Share Posted April 23, 2019 I tried being clever and converting a save game to a database, and then converting that database into a new game, but I just wound up with a stack of error messages. Quote Link to comment Share on other sites More sharing options...
Adam Ryland Posted April 23, 2019 Author Share Posted April 23, 2019 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="soxfan93" data-cite="soxfan93" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>do we get to control whether the AI does block tapings? For example, as WWE, can we tell NXT to hold a monthly TV taping?</div></blockquote><p> </p><p> Yes, you can.</p> Quote Link to comment Share on other sites More sharing options...
SirMichaelJordan Posted April 23, 2019 Share Posted April 23, 2019 Good to see styles updated. Was going to suggest a tag team tag but after reading the entry, it might be better if “tag team specialist” was added as an attribute instead. Quote Link to comment Share on other sites More sharing options...
esteel20 Posted April 23, 2019 Share Posted April 23, 2019 Love the expanded styles. This is a super tiny nitpick, but why not "Strong Style" instead of "Impactful"? Quote Link to comment Share on other sites More sharing options...
Adam Ryland Posted April 23, 2019 Author Share Posted April 23, 2019 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="esteel20" data-cite="esteel20" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>Love the expanded styles. This is a super tiny nitpick, but why not "Strong Style" instead of "Impactful"?</div></blockquote><p> </p><p> Mostly because Strong Style implies a Japanese link or influence whereas Impactful is a more open-ended definition that can be used globally.</p> Quote Link to comment Share on other sites More sharing options...
EricSpade Posted April 23, 2019 Share Posted April 23, 2019 <p>Can a company have more than one "spiritual" home arenas? And can more than one company have the same home arena?</p><p> </p><p> Can you have a mix of both venues and locations in a single region? And if so, will the AI prioritize using venues over locations? or vice versa? or how does that work?</p> Quote Link to comment Share on other sites More sharing options...
ThriceP86 Posted April 23, 2019 Share Posted April 23, 2019 <p>I'm just brushing up on all of the developer journal entries and man, this game looks so damn good already!</p><p> </p><p> I particularly like on-the-fly booking, new company sizes, dojo revamp, talk to worker and especially this new entry for expanded styles.</p><p> </p><p> Great stuff so far, Adam!</p> Quote Link to comment Share on other sites More sharing options...
Hive Posted April 23, 2019 Share Posted April 23, 2019 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Adam Ryland" data-cite="Adam Ryland" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>Mostly because Strong Style implies a Japanese link or influence whereas Impactful is a more open-ended definition that can be used globally.</div></blockquote><p> </p><p> I think Strong Style had been more recognizable across the board. And Luchador works well in spite of the obvious link to Mexico.</p><p> </p><p> Questions:</p><p> </p><p> 1. What category would a Spot Monkey belong to?</p><p> </p><p> 2. Can you give us examples of a real world Striker and a Technical Striker, respectively? I have a hard time getting my head wrapped around those two.</p> Quote Link to comment Share on other sites More sharing options...
EricSpade Posted April 23, 2019 Share Posted April 23, 2019 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Hive" data-cite="Hive" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>1. What category would a Spot Monkey belong to?</div></blockquote><p> </p><p> I'd guess a high flyer with low psychology, although spot monkeys can have other styles too, but are usually associated with high flyers.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Hive" data-cite="Hive" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>2. Can you give us examples of a real world Striker and a Technical Striker, respectively? I have a hard time getting my head wrapped around those two.</div></blockquote><p> </p><p> Striker: Aleister Black</p><p> </p><p> Technical Striker: Kyle O'Reilly</p><p> </p><p> Those are in my opinion anyway.</p> Quote Link to comment Share on other sites More sharing options...
Makhai Posted April 23, 2019 Share Posted April 23, 2019 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Hive" data-cite="Hive" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>I think Strong Style had been more recognizable across the board. And Luchador works well in spite of the obvious link to Mexico.<p> </p><p> Questions:</p><p> </p><p> 1. What category would a Spot Monkey belong to?</p><p> </p><p> 2. Can you give us examples of a real world Striker and a Technical Striker, respectively? I have a hard time getting my head wrapped around those two.</p></div></blockquote><p> </p><p> High Flyer.</p><p> </p><p> Striker would be Steve Blackman, Technical Striker would be Minoru Suzuki probably.</p> Quote Link to comment Share on other sites More sharing options...
Donners Posted April 23, 2019 Share Posted April 23, 2019 The product update will be interesting. I’m really hoping that company products will evolve based on the matches and wrestlers you book, rather than being preset. Quote Link to comment Share on other sites More sharing options...
Rone Rivendale Posted April 24, 2019 Share Posted April 24, 2019 Daniel Bryan is the best example I can think of for Technical Striker. Quote Link to comment Share on other sites More sharing options...
D16NJD16 Posted April 24, 2019 Share Posted April 24, 2019 Wait a second, styles dont effect in ring work? Since when? I thought it was beneficial to match brawlers against one another, or that matching Psychopath against a Luchadore would be a detriment? Styles have never meant anything in terms of match ratings and are puresly cosmetic tags? Hope Im misunderstanding Adam Ryland here. Quote Link to comment Share on other sites More sharing options...
RingRider Posted April 24, 2019 Share Posted April 24, 2019 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="D16NJD16" data-cite="D16NJD16" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>Wait a second, styles dont effect in ring work? Since when? I thought it was beneficial to match brawlers against one another, or that matching Psychopath against a Luchadore would be a detriment? Styles have never meant anything in terms of match ratings and are puresly cosmetic tags? Hope Im misunderstanding Adam Ryland here.</div></blockquote><p> </p><p> My understanding is that styles do affect match ratings, but not in the way you described. Certain workers will be more successful working in companies with products who favor their style. </p><p> </p><p> For example if you are running a death match fed; bonuses will be given to workers who are hardcore, brawlers, psychopaths, etc. Likewise, high flying and technical workers are penalized by that product.</p> Quote Link to comment Share on other sites More sharing options...
D16NJD16 Posted April 24, 2019 Share Posted April 24, 2019 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="RingRider" data-cite="RingRider" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>My understanding is that styles do affect match ratings, but not in the way you described. Certain workers will be more successful working in companies with products who favor their style. <p> </p><p> For example if you are running a death match fed; bonuses will be given to workers who are hardcore, brawlers, psychopaths, etc. Likewise, high flying and technical workers are penalized by that product.</p></div></blockquote><p> </p><p> Interesting if true, id love to know for sure.</p> Quote Link to comment Share on other sites More sharing options...
Kingster Posted April 24, 2019 Share Posted April 24, 2019 Interesting if true, id love to know for sure. The in-game "handbook" clearly states that styles have no effect on match ratings. It's under workers --> styles. Quote Link to comment Share on other sites More sharing options...
Matt_Black Posted April 24, 2019 Share Posted April 24, 2019 Directly? Yes, that's correct. But a product that makes the High Flying skill less effective, for instance, is more likely going to affect a High Flier or a Cruiserweight than a Brawler or Entertainer. Quote Link to comment Share on other sites More sharing options...
Historian Posted April 25, 2019 Share Posted April 25, 2019 <p>With the new update mentioning 2/3 falls now allowing time limit draws, will we also be able to set the fall order?</p><p> Also, is there going to be a limit on how many people can appear at ringside?</p> Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.