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TEW2020 Product Suggestion Thread


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Why you wanna limit people from using a product that gives them freedom is beyond me,it’s not like this is a competitive game.

 

For me it is and I want real challenge and a totally OP product breaks the game, as does getting your own Internet PPV provider it seems. There should be a freestyle game mode then for players like you who want to anything they want without any penalties, or a hardcore mode for players like myself.

 

Right now I'm doing a save with 0 User Skill points used. :cool:

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<p>Again, I want to bring up that No-Style Style shouldn't have a cinematic penalty. It is NO STYLE. Why would it have a penalty for cinematic matches when no one in the crowd cares what they have put in front of them and only care about being entertained?</p><p> </p><p>

Fix this please.</p>

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GreyGhost Style Product:

 

1) 80/20 match ratio for TV and Events.

2) Matches rated 60/40 performance/pop or pop/performance, whichever is best

3) Face/Heel divide, loosely enforced

4) Fans will accept all match types

5) Gimmicks expected

6) Some storylines expected

7) Matches shorter than 12 minutes will be ratings-capped

8) Main events shorter than 20 minutes will be ratings capped

9) Dangerous or Extremely Dangerous match set ups will incur extra costs for insurance (no idea if this is possible).

10) Stables and managers allowed.

11) High risk/spinal impact moves allowed

12) A legitimate severe injury will cause a major ratings penalty (and may void broadcast deal if possible).

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For me it is and I want real challenge and a totally OP product breaks the game, as does getting your own Internet PPV provider it seems. There should be a freestyle game mode then for players like you who want to anything they want without any penalties, or a hardcore mode for players like myself.

 

Right now I'm doing a save with 0 User Skill points used. :cool:

 

Then you should just not use the no-style style product. There is no reason to limit every other player.

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For me it is and I want real challenge and a totally OP product breaks the game, as does getting your own Internet PPV provider it seems. There should be a freestyle game mode then for players like you who want to anything they want without any penalties, or a hardcore mode for players like myself.

 

Right now I'm doing a save with 0 User Skill points used. :cool:

 

Maybe you could just not pick that product, then?

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Again, I want to bring up that No-Style Style shouldn't have a cinematic penalty. It is NO STYLE. Why would it have a penalty for cinematic matches when no one in the crowd cares what they have put in front of them and only care about being entertained?

 

Fix this please.

 

Because a cinematic match literally ISN'T "put in front of them". Running a cinematic match on a live event means a live audience sitting and watching a screen, rather than a live match taking place in front of them.

 

Even with no other expectations, that is a downside that will *always* exist to cinematic matches, outside of those which aren't paired to live events - and that's not something the game is able to simulate.

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For me it is and I want real challenge and a totally OP product breaks the game, as does getting your own Internet PPV provider it seems. There should be a freestyle game mode then for players like you who want to anything they want without any penalties, or a hardcore mode for players like myself.

 

Right now I'm doing a save with 0 User Skill points used. :cool:

 

If you wanted a "real" challenge you'd pick a custom product with the most penalties :cool: As others have pointed out, no one wants to limit your playstyle, it's yourself and others who have said like the post above you want to limit others.

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I've added Lucha Va-Voom in 2016 once or twice, and it is a fun product to play around with. I'd welcome something like that in 2020, if we can't get customizable products.

 

EDIT:

 

 

Just saw Kamchatka's very good breakdown of how this product might work, so I thought I'd add it to my response, too, just to bring attention to both.

 

I'd really like something like this, too. What BSC was trying to be when it closed down, or even more emphasis on Joshi/in-ring work.

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If you wanted a "real" challenge you'd pick a custom product with the most penalties :cool: As others have pointed out, no one wants to limit your playstyle, it's yourself and others who have said like the post above you want to limit others.

 

I don't have a problem with the product idea in general. It makes sense and gives you the freedom to book how you want without worrying so much about some of the more annoying aspects of products. BUT, if it's too easy for you to get high grades, then it's too easy for the AI to book it as well. And this will give an advantage to these companies for watcher games, I think a small overall penalty to everything sounds fair.

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Why can't the AI just be blocked from using a specific product? And leave it only for the human players.

 

Blocking the AI from using a product that the player can use would mean creating an imbalance towards the player. If the player is able to use a product, for instance, that doesn't have any penalties associated to it at all and the AI isn't, the AI is stuck within a set of parameters that will make it hard for them to compete. Players can already turn off a lot of settings that the AI still has to use, giving the players more room than the AI just seems like it would be risky.

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Blocking the AI from using a product that the player can use would mean creating an imbalance towards the player. If the player is able to use a product, for instance, that doesn't have any penalties associated to it at all and the AI isn't, the AI is stuck within a set of parameters that will make it hard for them to compete. Players can already turn off a lot of settings that the AI still has to use, giving the players more room than the AI just seems like it would be risky.

But it's not a competitive game, though. People pay the $35 to pass the time and have fun. Not to necessarily engage in a grueling grind. Some do, of course. And it would still be possible by simply not picking said product. I don't even want to engage in some fierce debate, I don't want to come off as antagonistic, I don't want to start some argument. I don't want to attack anyone. But this strange attitude of people calling certain playstyles wrong in such a seemingly open sandbox game like this is just so weird to me. And it's really been a downer in this community lately.

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Players can already turn off a lot of settings that the AI still has to use, giving the players more room than the AI just seems like it would be risky.

 

10 minutes ago you said...

 

I’m all for as many kinds of play styles being viable as possible. I want the game to appeal to as wide a demographic as possible.

 

I'm not arguing for or against the feature now but this juxtaposition is really hard to understand :confused:

 

 

Also, your post once again assumes that all players use customisation to make things easier. That's really misleading and does a discredit to the argument you're trying to make.

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10 minutes ago you said...

 

 

 

I'm not arguing for or against the feature now but this juxtaposition is really hard to understand :confused:

 

 

Also, your post once again assumes that all players use customisation to make things easier. That's really misleading and does a discredit to the argument you're trying to make.

Not to mention, games have come equipped with difficulty settings since the beginning of video games. For obvious reasons.

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I had a shower thought just now. Right now, the products, and their given limitations, seem to be a source of woe for a lot of players. And I think a lot of it has to do with the segment time limitations. At least according to a lot of posts here, it feels like I run into a post about them every single day in the various threads.

 

So how about this concept to attempt and appease a majority of the people who right now feel like their given style of play is being restricted by 2020:

 

EWR Throwback Products

 

These products would be a variation of the currently existing products. Say, for instance, you'd have PG Entertainment like you have now, but you'd also have a variation of it, called PG Entertainment (EWR Throwback). And the difference would be the elimination of penalties and caps on match and angle times; the ratings of those segments would rely solely on the skill sets of the workers involved, and a possible storyline attached to them.

 

You would still have your regular penalties, such as deathmatches being frowned upon in a PG Entertainment environment, but you'd just get rid of the time-based penalties.

 

I think this would be a cool compromise, all things considered. I don't know how hard or tedious it would be to program this (I'm hoping it would be a simple copy/paste with a few minor tweaks) but I think this could potentially make a lot of people more satisfied with the game. The people who like the added challenge of the current setup could keep playing the way they have, and the people looking for a more EWR type experience with the added advanced features that 2020 provides, could do just that.

 

The EWR Throwback variations, and then the already existing ability to suggest your own products would cover a lot of bases, I feel. This is just a thought. :)

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="laeshley" data-cite="laeshley" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47105" data-ipsquote-contentclass="forums_Topic"><div>can i have a customs product where i can book customs matches?? i think this is an important product to have. thank you greydogsoftware</div></blockquote><p> What do you mean by custom matches? Every product in TEW allows you to book any match you want. If you want to book some more special matches, make sure you to untoggle the filter in the match booking screen that only shows you the limited list of default match types. Also, you can create your own matches. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="TeemuFoundation" data-cite="TeemuFoundation" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47105" data-ipsquote-contentclass="forums_Topic"><div>What do you mean by custom matches? Every product in TEW allows you to book any match you want. If you want to book some more special matches, make sure you to untoggle the filter in the match booking screen that only shows you the limited list of default match types. Also, you can create your own matches. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></div></blockquote><p> that's not what i want</p>
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If this is still a thing I'd like to suggest/discuss some products.

 

Is there an existing option to differentiate products between mid-late '90s WWF and WCW? Both could be considered classic sports entertainment, attitude entertainment or even wrestling soap opera depending on the specific time but I'm struggling to figure it out. WCW had more emphasis on in-ring wrestling, broader scope of styles but could also be just as cartoony as WWF at times. WWF really limited their style in comparison but maybe had a bit more entertainment emphasis. In TEW2016 I would give them similar products, but make sure WCW required a bit more in-ring talent to succeed while WWF needed more popularity to mimic the fact that WCW's weakness was having old de-motivated guys on top who were popular but put on bad matches while their undercard guys were not popular but put on great matches. Similary WWF's success was based almost entirely on having big popular stars. Any advice? Or is another product required to make this work? I'd also hazard a guess that maybe even TNA/Impact or AEW could be described as having a product that is sports entertainmenty but with a higher emphasis on in-ring action.

 

Also Lucharesu/Lucharesu entertainment to me seem like the products of Michinoku Pro/Osaka Pro respectively. If I were to try to emulate a company like Toryumon Japan/early Dragon Gate or maybe even Kaientai Dojo I'd find it doesn't neatly fit into either due to the lessened entertainment emphasis of lucharesu and the heightened comedy of lucharesu entertainment. Not to mention the harsh penalties on overbooking and the ring style being lower risk and not so intense on the body.

 

Could we get a product that is lucharesu based in the ring but maybe higher danger/intensity and therefore more injuries and wear and tear. No comedy gimmick main eventers but comedy matches/gimmicks are permitted. Overbooking and non-clean finishes are not so harshly treated as this was a staple of Toryumon and helped establish them as something different. Some entertainment aspects such as all workers requiring gimmicks/10-20% angles on live shows maybe. I guess steal the show/high spots and comedy matches required. Possibly a penalty for older or lower sex appeal male workers to emphasize the youth oriented and female fanbase. Not sure what to call the product as honestly, I would have called this Lucharesu Entertainment and the current Lucharesu Entertainment product would have been Lucharesu Comedy or Family Friendly Lucharesu.

 

I'd also like to suggest a Hardcore Sleaze product, basically think XPW. More deathmatchy and fond of very violent matches than the other hardcore products like Extreme Hardcore, but with more entertainment focus than the deathmatch companies with an emphasis on sex and general bad taste. Very edgy and therefore not attractive to sponsors or networks, high injury risk, focuses on hardcore and high-flying wrestling.

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With the sad lamentable news that allowing us to customize products to our liking in the database editor will, as of now, not happen (hopefully that can change down the road, because it is a very much in demand change from a lot of those that partake in creating their own mods or editing others for personal use), I'll toss in a couple of products (and, I know this is the wrong thread to bring this up, but can you PLEASE change to the old style list scrolling in "Product Search" in the database editor; searching through the added products there is a pain as it stands right now).

 

1. Entertainment Sports

 

Similar to the AWA product in the mid to late '80s, when desperate times led to more openness in that they began adding some southern flavor to the Midwestern technical but proto sports entertainment base, some more high flying (with the Midnight Rockers, and later Badd Company and the Guerrero brothers coming in and blowing Minnesotan minds) and also some spoonfuls of slightly risque (especially for the time) T&A.

 

Fans will expect events to be 95% matches, 5% angles

Fans will expect TV shows to be 85% matches, 15% angles

Matches are rated on a ratio of 60:40 in ring action/popularity

Fans will be upset by matches that are too extreme

Matches less than 10 minutes have caps on how high of a rating they can achieve

Fans expect important matches to be quite lengthy

Matches that are overbooked will be penalized unless they're really good

Cinematic Match setups will be heavily penalized

Deathmatches will be severely penalized

Car Crash matches will be penalized

Mayhem matches will be penalized

Using stunt bumps give boosts to segments, but fans do not like to see crazy bumps

Angles need to be short or they'll lose the crowd

All workers will be expected to be using a gimmick or there will be small penalty

Fans will expect there to be ongoing storylines

Each show will need at least one match aimed as Story Telling

The company will be attractive to sponsors

Attendance levels are strongly affected by the state of the wrestling industry

Most Comedy based gimmicks cannot be used by Stars or Major Stars

Having a wrestler be forced to unmask will add some heat to a segment

Having someone shaved bald as a forfeit adds heat to a segment

 

2. PG Risque

 

This one is based on POWW, David McClane's second promotion after he left GLOW with some of the roster as they didn't agree with the comedy hee-haw direction of the company.

 

Fans will expect events to be 80% matches, 20% angles

Fans will expect TV shows to be 70% matches, 30% angles

Matches are rated on a ratio of 40:60 in ring action/popularity

Fans will be upset by dangerous, controversial, or bloody match types

Matches less than 5 minutes have caps on how high of a rating they can achieve

Cinematic Match setups will be heavily penalized

Car Crash matches will be penalized

Hadcore matches will get penalized

Deathmatches will get severely penalized

Only basic match set ups (like cages) are acceptable; others will be penalized

Fans are put off by the use of crazy bumps and stunt bumps in segments

Angles need to be short or they'll lose the crowd

All workers will be expected to be using a gimmick or there will be large penalty

The fans will expect there to be ongoing storylines.

Each show will need at least one match aimed as Story Telling

Each show will need at least one match aimed as Eye Candy

The company will be attractive to sponsors

Attendance levels are strongly affected by the state of the wrestling industry

Comedy based gimmicks can be used even by Stars and Major Stars

Having a wrestler be forced to unmask will add heat to a segment

Having someone shaved bald as a forfeit adds heat to a segment

 

As a side note, count me among those that believes the Eye Candy penalty in Attitude Entertainment should be rethought. And the "angles based on sex appeal will have their overall rating limited" should just be removed, because the fans, at the time, popped for those segments. There has to be a decision made as to what is actually being measured here as far as rating shows is concerned: the wider fanbase (which is reflected in viewership numbers and the crowd) or a niche smark segment of the crowd. If it's the former, it makes very little sense whatsoever to penalize sex appeal on that level for Attitude Era products when those segments were among the higher rated segments (in terms of viewers) during that era. Perhaps a limit similar to the "only 2 matches can be comedy matches" that existed in an earlier version of the beta and also something along those lines for sex appeal angles. Diminishing returns and all that.

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Really think that products need to be tweaked to account for TV vs. Event better. And potentially treat women's wrestling different than men's wrestling.

 

Running Episodic Entertainment as a product on a watcher...

 

Company has run 18 shows (B-Show/PPV counted) 8 A-Shows, 8 B-Shows, and 2 PPVs

 

On the 8 A-Shows they've had

3 Cage Matches

4 Ladder Matches

1 Dog Collar

1 Tables Match

 

2 of the ladder and 1 of the cage were featuring the small women's division.

 

On the B SHOW (1 Hour)

2 Cage Matches

6! Ladder Matches

 

1 of each featuring women... might as well rename the B-Show Ladder Warfare.

 

On the two events total they've had one ladder match and one strap match....

 

Anyone else think this is a bit crazy?

 

(Note: I am curious if it is my fault as I have over 1000 match types, I've just cleared them and imported just the default and will retest)

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I've been watching a lot of ruthless aggression and I think one product type should be:

 

RUTHLESS AGGRESSION:

60 pct matches (80 pct for angles)

60-40 or 45-55, whichever is higher for performance/popularity

Only the most controversial match types should be disallowed. The era was very bloody.

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I don't have a catchy name but I would really like an Attitude Entertainment product that does not have eye candy match requirements. I know I can turn off the match aims, but I like having them on overall.

 

I honestly think the Eye Candy requirement being active (and I tested it, it does apply) for companies with no women's wrestling is a major oversight, and I'm reporting it in tech support.

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