TLCJR4LIFE Posted July 13, 2013 Share Posted July 13, 2013 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="shawn michaels 82" data-cite="shawn michaels 82" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="36179" data-ipsquote-contentclass="forums_Topic"><div>So...you're saying that guys that wrestle thousands of matches during a lifetime will not get AT LEAST 100 great matches? As if!</div></blockquote><p> </p><p> Yeah. Misawa has 25...and Misawa is arguably the greatest in ring performer of all times...and that was over a 30 year career.</p><p> </p><p> </p><p> That said, Ryland clarified that there wasn't that level of criteria for the achievement.</p> Link to comment Share on other sites More sharing options...
Psycho Sam Posted July 13, 2013 Share Posted July 13, 2013 As a small question, can you 'buy' negative attributes? Link to comment Share on other sites More sharing options...
Adam Ryland Posted July 13, 2013 Share Posted July 13, 2013 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Psycho Sam" data-cite="Psycho Sam" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="36179" data-ipsquote-contentclass="forums_Topic"><div>As a small question, can you 'buy' negative attributes?</div></blockquote><p> </p><p> Yes, it's a legit tactic if you badly want extra XP (or have a role-playing reason for it) because they are worth "minus" XP (i.e. you actually get paid to take them).</p> Link to comment Share on other sites More sharing options...
shawn michaels Posted July 13, 2013 Share Posted July 13, 2013 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Adam Ryland" data-cite="Adam Ryland" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="36179" data-ipsquote-contentclass="forums_Topic"><div>Yes, it's a legit tactic if you badly want extra XP (or have a role-playing reason for it) because they are worth "minus" XP (i.e. you actually get paid to take them).</div></blockquote><p> </p><p> I'm curious, Adam. Can you actually give some good examples where buying them would be useful? I'm intrigued. Seems interesting.</p> Link to comment Share on other sites More sharing options...
Adam Ryland Posted July 13, 2013 Share Posted July 13, 2013 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="shawn michaels 82" data-cite="shawn michaels 82" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="36179" data-ipsquote-contentclass="forums_Topic"><div>I'm curious, Adam. Can you actually give some good examples where buying them would be useful? I'm intrigued. Seems interesting.</div></blockquote><p> </p><p> If you badly needed extra XP to spend on something else, or if you, for example, wanted to role play as a character who has a bad knee you might want to give him an attribute that makes him more vulnerable to leg-based damage.</p> Link to comment Share on other sites More sharing options...
shawn michaels Posted July 13, 2013 Share Posted July 13, 2013 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Adam Ryland" data-cite="Adam Ryland" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="36179" data-ipsquote-contentclass="forums_Topic"><div>If you badly needed extra XP to spend on something else, or if you, for example, wanted to role play as a character who has a bad knee you might want to give him an attribute that makes him more vulnerable to leg-based damage.</div></blockquote><p> </p><p> Oh, i see. That actually does help realism. Looks good.</p> Link to comment Share on other sites More sharing options...
TLCJR4LIFE Posted July 15, 2013 Share Posted July 15, 2013 <p>I like the idea of the new near-fall system..I always thought that in the main event scene, there were too many matches ending by lame things like Enzuguri Kicks or whatever "HIGH" move the computer(or you) were spamming.</p><p> </p><p> Should make it more realistic.</p> Link to comment Share on other sites More sharing options...
BuddyGarner Posted July 15, 2013 Share Posted July 15, 2013 <p>50% seems too low a probability. Makes additional warrior points less useful as the probability you'll kick out of additional near finishes is quite low.</p><p> </p><p> I think something like 80-99% would be better. At 50% I'd rather have warrior points increase the percentage of being saved rather than have additional chances to be saved.</p> Link to comment Share on other sites More sharing options...
Adam Ryland Posted July 15, 2013 Share Posted July 15, 2013 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="BuddyGarner" data-cite="BuddyGarner" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="36179" data-ipsquote-contentclass="forums_Topic"><div>Makes additional warrior points less useful as the probability you'll kick out of additional near finishes is quite low.</div></blockquote><p> </p><p> I'm not sure what you're trying to say here? The percentage is still the same on additional uses, so their usefulness doesn't alter at all.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="36179" data-ipsquote-contentclass="forums_Topic"><div>I think something like 80-99% would be better.</div></blockquote><p> </p><p> I think anything over 90% would be pretty awful; if it's basically all-but-guaranteed that you'll escape then there's little drama until you know your opponent has run out of points. There's no excitement if you already know that you're going to have to essentially win four falls to defeat wrestler X because you know he starts with four points. You've just gone from one extreme to the other and the feature becomes pointless.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="BuddyGarner" data-cite="BuddyGarner" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="36179" data-ipsquote-contentclass="forums_Topic"><div>At 50% I'd rather have warrior points increase the percentage of being saved rather than have additional chances to be saved.</div></blockquote><p> </p><p> I think you may have misunderstood something, as mathematically your point doesn't really make any sense - having multiple 50% chances of surviving is the exact same thing as having one chance with an increased probability.</p> Link to comment Share on other sites More sharing options...
KingToad1 Posted July 20, 2013 Share Posted July 20, 2013 Game looks pretty awesome so far. Link to comment Share on other sites More sharing options...
Blackman Posted July 31, 2013 Share Posted July 31, 2013 These match types seem exciting at the very least. I love the lucha 3vs3 one where the captain needs to stay alive. Link to comment Share on other sites More sharing options...
Big Roguey Posted July 31, 2013 Share Posted July 31, 2013 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Blackman" data-cite="Blackman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="36179" data-ipsquote-contentclass="forums_Topic"><div>These match types seem exciting at the very least. I love the lucha 3vs3 one where the captain needs to stay alive.</div></blockquote><p> </p><p> It's the WOS type match I'm looking forward to doing.</p> Link to comment Share on other sites More sharing options...
OctoberRaven Posted July 31, 2013 Share Posted July 31, 2013 Do the lucha six-mans also use the lucha libre "hitting the floor is a tag" rule? Link to comment Share on other sites More sharing options...
Psycho Sam Posted July 31, 2013 Share Posted July 31, 2013 I'm loving it. Time to kill my opponents in a Landmine Deathmatch via Jackknife Powerbombing my opponent over the top rope...oh, that's not in the game? Damn.<img alt="" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> Link to comment Share on other sites More sharing options...
Jonfun Posted August 1, 2013 Share Posted August 1, 2013 Match types, will there be royal rumble, tlc, hell in the cell etc? Link to comment Share on other sites More sharing options...
Teh_Showtime Posted August 1, 2013 Share Posted August 1, 2013 Captain's fall matches are in, that's awesome Link to comment Share on other sites More sharing options...
KingToad1 Posted August 1, 2013 Share Posted August 1, 2013 This is shaping up to be awesome. Link to comment Share on other sites More sharing options...
ShadowedFlames Posted August 1, 2013 Share Posted August 1, 2013 Well, I'm going to have to redesign the whole RTL League concept given the last few entries. This is not a bad thing at all. Really looking forward to the demo to see this in action! Link to comment Share on other sites More sharing options...
Psycho Sam Posted August 1, 2013 Share Posted August 1, 2013 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="ShadowedFlames" data-cite="ShadowedFlames" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="36179" data-ipsquote-contentclass="forums_Topic"><div>Well, I'm going to have to redesign the whole RTL League concept given the last few entries. This is not a bad thing at all. Really looking forward to the demo to see this in action!</div></blockquote><p> </p><p> I think Ryland designed them for that reason. <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> I'll be looking forward to the Hardcore League.</p> Link to comment Share on other sites More sharing options...
Dawn Posted August 2, 2013 Share Posted August 2, 2013 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Jonfun" data-cite="Jonfun" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="36179" data-ipsquote-contentclass="forums_Topic"><div>Match types, will there be royal rumble, tlc, hell in the cell etc?</div></blockquote><p> </p><p> He said that the matches that were mentioned were amongst the new ones, so nobody knows yet. But there is a chance then.</p> Link to comment Share on other sites More sharing options...
TLCJR4LIFE Posted August 3, 2013 Share Posted August 3, 2013 <p>I want to start a mod for this but I'm not sure if the compatabilities will work out if I start it on WS2....</p><p> </p><p> I could at least start the images though.</p> Link to comment Share on other sites More sharing options...
KingToad1 Posted August 6, 2013 Share Posted August 6, 2013 Looking pretty mad ! Link to comment Share on other sites More sharing options...
D. Boons Ghost Posted August 6, 2013 Share Posted August 6, 2013 <p>Adam, you had me at "WreSpi3". </p><p> </p><p> The rest is gloating torture.</p> Link to comment Share on other sites More sharing options...
Dawn Posted August 6, 2013 Share Posted August 6, 2013 I just can't wait to play a The Golden Age game with this. Lots of possibilities. Go with Hogan and try to retain the gold until 88 like IRL... Go with Andre or another ME Heel and try to kill Hulkamania or do something else... Go with Steamboat and try to get Savage's gold in a epic match like IRL... My god, so much possibilities Link to comment Share on other sites More sharing options...
Wallbanger Posted August 7, 2013 Share Posted August 7, 2013 Adam, is it in your roadmap, perhaps not now but in subsequent releases, to have WreSpi and TEW share common data elements (workers, companies, etc) so you don't have to keep replicating and upgrading datasets? Link to comment Share on other sites More sharing options...
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