smartman Posted May 5, 2016 Share Posted May 5, 2016 I'm going to post this here as I'm not sure it is a bug, but I added Scarah in my HGC game. She has absolutely no warning note about being a bad influence at all, but she's now an extremely negative influence on my roster for some reason. Any ideas why? This is with mod v1.02 and the public demo fwiw. Oh, and Peter Valentine is in development so I only have 5 basic negatives on my roster and her extreme negative. Edit: And why is something benign like knee tendonitis a 13 month injury? I got that first show with Strong, didn't think anything of it until I saw the 13 months and instantly regretted saving my game. An ACL tear is a 6-9 month injury for crying out loud. Quote Link to comment Share on other sites More sharing options...
shamelessposer Posted May 8, 2016 Share Posted May 8, 2016 First off, this year's incarnation of the mod is better than any prior version. Really enjoying it. One problem with the mod that I've noticed, and I don't know how to fix it while maintaining "historical accuracy," is that there's not a large number of attractive women willing to work in non-wrestling roles. This can really hurt promotions like DAVE unless they go on day one hiring sprees. Quote Link to comment Share on other sites More sharing options...
lewbaker2907 Posted May 9, 2016 Share Posted May 9, 2016 Ive found a problem that might have already been solved, but BHOTWG's have signed 57 workers in the first three weeks of my save. Not sure if anyone has picked up on it yet but it is kinda annoying haha. Apart from that, the mod is amazing! thanks for the awesome work Quote Link to comment Share on other sites More sharing options...
Jon The GOAT Posted May 9, 2016 Share Posted May 9, 2016 Starting a Respect for Wrestling Ontario based company with 0/0/0/0 settings and the Roman Heidenseik build. Hope this is fun~ Quote Link to comment Share on other sites More sharing options...
Jaysin Posted May 10, 2016 Share Posted May 10, 2016 Ive found a problem that might have already been solved, but BHOTWG's have signed 57 workers in the first three weeks of my save. Not sure if anyone has picked up on it yet but it is kinda annoying haha. Apart from that, the mod is amazing! thanks for the awesome work It's because of the weight split. They'll essentially double their roster. Quote Link to comment Share on other sites More sharing options...
soxfan93 Posted May 10, 2016 Share Posted May 10, 2016 I'm using this mod for my RTG game, and I'm loving it. My first experience with the CVerse. Excellent mod, very well balanced, great job, Derek! One thing I noticed when I took over as Booker of OLLIE was that they had a deal to broadcast their events on PPV in Australia, but I lost popularity every month, even though my pop was 14 and my shows were 80+. I ended up cancelling the contract because financially it made no sense. Quote Link to comment Share on other sites More sharing options...
lewbaker2907 Posted May 10, 2016 Share Posted May 10, 2016 It's because of the weight split. They'll essentially double their roster. Doesnt that mean the game is broken then? Because even with a weight split they dont 90+ active workers all on written deals... that is business suicide. Quote Link to comment Share on other sites More sharing options...
Jaysin Posted May 10, 2016 Share Posted May 10, 2016 Doesnt that mean the game is broken then? Because even with a weight split they dont 90+ active workers all on written deals... that is business suicide. No, it's working as intended. They will basically run two different "brands" with little to no crossover. That's how it works in real life. The Japanese style is intense, so having a large roster is ideal so no one gets burned out of injured. Quote Link to comment Share on other sites More sharing options...
Derek B Posted May 10, 2016 Author Share Posted May 10, 2016 Yeah, it is indeed working as it is meant to. That said, I might change the roster size preference for the owner to be a bit smaller so that they don't sign quite as many workers. I may also simply add some workers to the company to expand them a bit.. perhaps even give some of you guys the chance to add some workers to them. There's always room for more people in the Cornellverse. Quote Link to comment Share on other sites More sharing options...
soxfan93 Posted May 10, 2016 Share Posted May 10, 2016 I can't hit National in Mexico lol. I'm consistently putting out 90+ shows, and my popularity is 84 in all three regions, but one of the regions' importance keeps dropping. It's 77 now, so my important is just under 65. So frustrating. Quote Link to comment Share on other sites More sharing options...
Blackman Posted May 11, 2016 Share Posted May 11, 2016 As soon as my WMMA game is over (technically it never it but it gets stale with too much regens) I'll be giving this one a spin. The only thing that concerns me is the lack of narratives. Have you tested this for long games and does the game world anno 2010 somewhat resemble the actual state of affairs. I know you can set promotion debut dates, but it's hard to mimick the changes in the promotions over the years. I might change the roster size preference for the owner to be a bit smaller so that they don't sign quite as many workers. Can you do that as a modder now? That's great. I always disliked how a brand split bumped up the worker minimum by a lot. EDIT: After looking at the data for AAA (which I intend to play) to immerse myself into the C-verse again, I noticed you changed a lot of workers from their 2015 "small" body type to "LW". The game counts that as around 200 lbs. Isn't that a little too much for most of them? Michelle Brendon, who is listed as "muscular small" is listed as "LW". Shouldn't she at least be "toned" at this point? Any ideology behind these creative changes? I know 10 years can change a lot, so I guess it makes sense somehow. The use can always change things he doesn't like anyway, like the addition of early tag titles, especially with Viccie Stone in it, who is officially never listed as even been in AAA. In any event, great work on this! Quote Link to comment Share on other sites More sharing options...
xul0999 Posted May 11, 2016 Share Posted May 11, 2016 Headline "Pedro Ortiz gives birth" . Made my day Quote Link to comment Share on other sites More sharing options...
K-Nection Posted May 11, 2016 Share Posted May 11, 2016 This is the only way No Way Jose for the SWF needs to be booked now https://www.youtube.com/watch?v=3DpYYUEhoUM Quote Link to comment Share on other sites More sharing options...
Irish Wolf Posted May 12, 2016 Share Posted May 12, 2016 Unless I did something wrong there does not appear to be a render for Red Falcon in the pic pack. I remember really liking that render. Quote Link to comment Share on other sites More sharing options...
Hitman74 Posted May 12, 2016 Share Posted May 12, 2016 Unless I did something wrong there does not appear to be a render for Red Falcon in the pic pack. I remember really liking that render. This one? http://i1137.photobucket.com/albums/n511/hitman74/Red%20Falcon_zpscndh5tv7.jpg Quote Link to comment Share on other sites More sharing options...
Irish Wolf Posted May 12, 2016 Share Posted May 12, 2016 This one? http://i1137.photobucket.com/albums/n511/hitman74/Red%20Falcon_zpscndh5tv7.jpg Yes thanks a lot man Quote Link to comment Share on other sites More sharing options...
Blackman Posted May 12, 2016 Share Posted May 12, 2016 Looking at several of the workers, it seems almost like you deliberately put them at a weight lower than their profile literally indicates. Any special reason why this is inaccurate? Do they magically drop down in weight upon the game's start? Quote Link to comment Share on other sites More sharing options...
Blackman Posted May 15, 2016 Share Posted May 15, 2016 HERE is a file with the extra female renders converted to GIF for those that use the GIF pack. There's still several missing btw, or wrong links to the actual pictures. Quote Link to comment Share on other sites More sharing options...
WrestleManiac Posted May 23, 2016 Share Posted May 23, 2016 A lot of workers seem to have gimmicks that are not suited to them. I don't know if this has been fixed I'm still on V1.0 Quote Link to comment Share on other sites More sharing options...
Big Mikey Posted June 4, 2016 Share Posted June 4, 2016 Having the same issues with the link here too. I really liked your work in TEW 13 so hope I get a chance to look at these ones as well. Quote Link to comment Share on other sites More sharing options...
The-619 Posted June 9, 2016 Share Posted June 9, 2016 Just wanted to come and say thanks again for this awesome mod. I had trouble getting into the regular C-Verse, it seemed to not be great for long term games (old workers, not enough yet to debut, etc). C-Verse 1997 never fails and I'm currently half a year into a game with HGC. Quote Link to comment Share on other sites More sharing options...
DocStevens Posted June 16, 2016 Share Posted June 16, 2016 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="The-619" data-cite="The-619" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41250" data-ipsquote-contentclass="forums_Topic"><div>Just wanted to come and say thanks again for this awesome mod. I had trouble getting into the regular C-Verse, it seemed to not be great for long term games (old workers, not enough yet to debut, etc). C-Verse 1997 never fails and I'm currently half a year into a game with HGC.</div></blockquote><p> </p><p> I have had the same experience. Without question I have played this mod 10 times longer than any C-Verse game ever. Incredible work and I have really enjoyed it.</p> Quote Link to comment Share on other sites More sharing options...
Comradebot Posted June 16, 2016 Share Posted June 16, 2016 <p>Another excellent effort, Derek_b.</p><p> </p><p> </p><p> I'm also totally making sure all the 97 workers find their way into 77... If for no other reason than if I play as WBW long enough I can bring in Vasjan Sirotic.</p> Quote Link to comment Share on other sites More sharing options...
Comradebot Posted June 17, 2016 Share Posted June 17, 2016 <p>Digging through the 97 database while working on 77, contemplating starting a game there for when I need a breather from modding...</p><p> </p><p> </p><p> And I see there's a company in the files call "ALPHA".</p><p> </p><p> Based in Norway.</p><p> </p><p> That focuses on musclebound brutes being FREAKIN' ALPHA BABY, YEAH!!! Stuff like flexing and fighting marine life.</p><p> </p><p> </p><p> ...</p><p> </p><p> </p><p> </p><p> I love you, Derek.</p> Quote Link to comment Share on other sites More sharing options...
Derek B Posted June 17, 2016 Author Share Posted June 17, 2016 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Comradebot" data-cite="Comradebot" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41250" data-ipsquote-contentclass="forums_Topic"><div>Digging through the 97 database while working on 77, contemplating starting a game there for when I need a breather from modding...<p> </p><p> </p><p> And I see there's a company in the files call "ALPHA".</p><p> </p><p> Based in Norway.</p><p> </p><p> That focuses on musclebound brutes being FREAKIN' ALPHA BABY, YEAH!!! Stuff like flexing and fighting marine life.</p><p> </p><p> </p><p> ...</p><p> </p><p> </p><p> </p><p> I love you, Derek.</p></div></blockquote><p> </p><p> Love you too, Cbot. <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png"></p><p> </p><p> Excited to see the CV77 updatee too, that's going to be super exciting. <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png"></p> Quote Link to comment Share on other sites More sharing options...
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