Jump to content

Recommended Posts

Good post, interesting.

 

Thanks! I admit, a friend of mine helped me suss out the strategy.

 

This is the main problem I have with TCW. To fix the disastrous backstage rating you either have to:

 

A. Fire the workers that have bad attitudes. This seems like such a waste because many of them are so talented.

 

or

 

B. Go on a mass hiring spree. I dislike doing this because you end up with too many wrestlers on your roster. Not only does cost you more money but it's impossible to come up with something for all of them to do and most of them will just get lost in the shuffle...

 

Still, I'm tempted to give TCW another go after reading your post. I like the 'three wins for a title shot' and 'Elite' ideas.

 

Yeah, I'm typically averse to hiring sprees, but as you said, in TCW's case it's that or fire your top guys - Peak, Minnesota, Vessey. And the B show helps me fit the extra workers in.

 

But losing matches even on your A show, kills the recent fortunes of any person who loses to much. So if all you have these guys are doing is losing on your A show their going to start having bad recent fortunes. Since recent fortunes doesn't effect openers and Enhancement talents you have your Lower Midcard and Midcard guys beat your Openers and Enhancement talents on your B-Show thus lessening their chances of getting bad recent fortunes.

 

Also who doesn't want a show you can put matches that would otherwise drag your A Show down with but still gain pop and momentum for the guys in the match. Its basically giving up the shot at free momentum and overness. It also allows you to put guys in angles you wouldn't otherwise want on your A-Show to build their Entertainment skills as well. And since a lot of your midcard guys will be pulling double duty losing on your A Show and winning on your B show they're going to see steeper in ring skill gains then your ME and UM guys who are only wrestling on your main show and you Opener and Enhancement guys who should rally only be wrestling on your B Show.

 

This.

 

B shows also let you double/triple/quadruple your weekly tag experience gain if you play like me.

 

I try not to be too gamey, but 2 pre and main show matches per week builds xp fast

 

And this.

Link to comment
Share on other sites

  • Replies 388
  • Created
  • Last Reply
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Weezy_F_baby" data-cite="Weezy_F_baby" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="34911" data-ipsquote-contentclass="forums_Topic"><div>I'm speaking from experience of actually taking over SWF for the number 1 spot in 6 months.<p> </p><p> A lot of what you guys are talking about doesn't matter, TCW has young enough stars that already are ready to bust into the limelight and take over SWF, thats what I did, only two main additions I needed was Matthew Keith and Buddy Garner.</p><p> </p><p> There is no need to try to make your favorite "son of this guy" into a famous tag team or star when they are only 21-25 years of age (except Matthew Keith as he obviously always have destiny). Like in real life, B shows are a waste of time, and especially when it comes to developing talent in TCW, because TCW is based on WRESTLING ABILITY and NOT POPULARITY.</p><p> </p><p> Also much of it has to do with your PPV deal, and your TV deals....thats how you gain popularity, as you will just drop in popularity without these deals because there is not enough exposure in TCW without new deals.</p><p> </p><p> Momentum only means anything for your main guys, there is no need to try to give 10 people momentum, you only need probably four guys with momentum to carry the last two matches of the show.</p><p> </p><p> With younger guys, you want them jobbing to Tommy Cornell, Bryan Vessey, and other guys to get their stats better because TCW is stat driven.</p><p> </p><p> Again, speaking as somebody who TOPPED SWF in 6 months, and now I'm bout to do a trade deal with North of the Border, which gives me an even deeper pool of talent to play with.</p><p> </p><p> These aren't my opinions of what COULD work, I am telling you guys how I did it.</p></div></blockquote><p> </p><p> Don't take this as me taking a shot at you, but you are coming across as the only person out of all of us who has ever successfully booked TCW. You have a lot of good ideas, but there is more than one way to skin a cat.</p>
Link to comment
Share on other sites

I'm speaking from experience of actually taking over SWF for the number 1 spot in 6 months.

 

A lot of what you guys are talking about doesn't matter, TCW has young enough stars that already are ready to bust into the limelight and take over SWF, thats what I did, only two main additions I needed was Matthew Keith and Buddy Garner.

 

There is no need to try to make your favorite "son of this guy" into a famous tag team or star when they are only 21-25 years of age (except Matthew Keith as he obviously always have destiny). Like in real life, B shows are a waste of time, and especially when it comes to developing talent in TCW, because TCW is based on WRESTLING ABILITY and NOT POPULARITY.

 

First of TCW is only rate more on performance in the base product. Not Much More and even with much more that's just how much easier it is to gain more overness. Overness is always key it always has been and always will be. So even companies that are rate more or much more on performance still require popularity.

 

And B-Shows are never a waste of time because they grow both things. The more people are on TV the more the have to opportunity to grow in both popularity and skill.

 

Also much of it has to do with your PPV deal, and your TV deals....thats how you gain popularity, as you will just drop in popularity without these deals because there is not enough exposure in TCW without new deals.

 

No one said not to have PPVs or TV. I run the standard 12 PPVs a year an A-Show and a B-Show sometimes two A-Shows and a B-Show if the wrestling industry is high enough.

 

Momentum only means anything for your main guys, there is no need to try to give 10 people momentum, you only need probably four guys with momentum to carry the last two matches of the show.

 

With younger guys, you want them jobbing to Tommy Cornell, Bryan Vessey, and other guys to get their stats better because TCW is stat driven.

 

I'm not saying everyone needs a super high momentum but killing everybody but your top few guys mometum is just silly. If there is a way to keep your midcard with decent momentum why would you not do it. This means when you get an injury or wo people are ready to step up to the plate and move up in the company. Your basically saying kill your midcard and below for the sake of your one show when you don''t have to do that by having a B-Show

 

And where as people should lose to the main starts there's no reason to not have the recoup wins ona B-Show as stated if you take more than 5 loses in a row, or maybe not even in a row but if you take a lot losses with out taking some wins you get bad recent fortunes which means your midcard guys wont grow at all in overness or momentum. Again why kill your midcard when you can just as easily have them win on B-Shows and not risk recent fortunes being bad. This way when some one is out with an injury you don't have suddenly have your next guy down the ladder suddenly have to take 10 wins in a row just to be able to gain overness and momentum.

 

Basically it seems like you've decided not to plan ahead just hope your top 10 guys always stay your top ten guys. Personally since I have the opportunity to have my midcard guys stay at least some one strong at the low cost of booking a extra show I'm going to go with it.

 

Again, speaking as somebody who TOPPED SWF in 6 months, and now I'm bout to do a trade deal with North of the Border, which gives me an even deeper pool of talent to play with.

 

These aren't my opinions of what COULD work, I am telling you guys how I did it.

 

Don't take this as me taking a shot at you, but you are coming across as the only person out of all of us who has ever successfully booked TCW. You have a lot of good ideas, but there is more than one way to skin a cat.

 

And this. You aren't the only guy to book TCW successfully. Many of other guys have done it. I've gotten TCW to number one crushing SWF and USPW. And I always get a B Show. Hell I always get a B Show with SWF too.

Link to comment
Share on other sites

Momentum only means anything for your main guys, there is no need to try to give 10 people momentum, you only need probably four guys with momentum to carry the last two matches of the show.

 

 

This approach didn't work well for WCW in the end. The had people who in game terms would have had good popularity but no momentum. While it might have worked for you in the game to produce good numbers, it isn't very realistic. some players like to set up their promotions to produce the best numbers from the game. Others like to book it in a manner that may not produce the best numbers but feels more realistic to them. Neither is right or wrong.

Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Weezy_F_baby" data-cite="Weezy_F_baby" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="34911" data-ipsquote-contentclass="forums_Topic"><div>Just saying my strategy worked in 6 months, and has Matthew Keith at 79 popularity now with zero B shows, and I could go international, but I have it capped at national.<p> </p><p> I'm not the one quoting me, and challenging what I am saying. You guys are doing that. I am just saying, no matter what is said, I can screenshot everything I am saying. </p><p> </p><p> Everybody is saying this or that work, well you have a screenshot button, you've had a couple of days now with this so called new strategy......screenshot the results. Stop quoting me and challenging what i am saying if you don't have the results to prove me wrong.</p></div></blockquote><p> </p><p> Nobody is saying your method is wrong, but it certainly doesn't seem like the best way to succeed either. Folks are just trying to offer you some advice and ideas. If you don't want to use that advice then don't, but there is no need to blow them off when all they are trying to do is help you. . .</p>
Link to comment
Share on other sites

I am officially done with this conversation. You have been the most abrasiveness person to talk to and in everyone of your threads too. I've seen you literally call long time veteran posters stupid. Yes your plan worked in six months you've overtaken SWF and pushed one good worker to a main event spot and good popularity. I'm only pointing out some flaws I see in the long term viability and I'm doing it as some one who's been playing the game for years. I'm not speaking down to you, or at least I'm not intending for it to come off that way. Other veterans have agreed with or clarified my opinion. Others have even said sure your way can work but there are other ways to play and yet you seem to have this intense need to be right, when no one said you were wrong, and not only be right but have to be the be all and end all of being right to be some how better than everybody else. So since there is no point in furthering this with you because its not a discussion so much as it is a berate anyone who doesn't agree with you thread, I'm done.

 


Anyone else who wants to play TCW can take your advice or mine the fact of the matter is they're both valid points of view and folks can choose for themselves.

Link to comment
Share on other sites

<p>Have to agree that there is no one set way to succeed. Whether its TCW or any other promotion. Not everyone is even going to have the same goals, let alone the same way of trying to achieve those. </p><p> </p><p>

I think most realize this but its still worth stating... Performance matters most in TCW but Popularity still matters. Even in promotions that are heavily toward Performance, Popularity still matters. If you don't believe that, try an experiment with a performance-heavy company. Whether its NOTBPW, Burning Hammer, or PGHW. Run a match between two super-talented main eventers. Then run the same match after editing one of them down significantly in popularity. The grade drops. Then again with the lowered worker as no popularity. Further drop. Now put them both at no popularity and see what that does. No matter how talented, the fans won't care much about two nobodies putting on a great match and that shows in the grade.</p>

Link to comment
Share on other sites

<p>Started a new TCW game. Still really just in the planning stages but figued I would share. Cuz why not. Despite my love of TCW, I've tended more toward SWF games on 2013. I think its really just down to enjoying the creative direction possibilities in the world of Supreme. But some of the discussion in here has got me raring to give Total another go. So thanks Sigilistic and the others in here of late. </p><p> </p><p>

Rankings or divisions is something I've toyed with before in Total but never actually run with. I also want to add a tournament and maybe a tag tournament. Or a tag league. </p><p> </p><p>

With any "serious" game, I tend to treat it like a diary game in terms of detailed planned, tracking information, etc. Set up a spreadsheet and am slowly filling everything in. Things like long-term booking plans, worker characterizations, catchphrases, entrance themes, etc. </p><p> </p><p>

I won't get too much into the booking plans, because they are still just plans. But I do want to really drag out the slow breakdown between Tommy Cornell and Wolf Hawkins. Someone mentioned having a Joffery-Tywin dynamic from Game of Thrones, which I really like. </p><p> </p><p>

I think one of the reasons I'm hyped for this game is that I've evolved some of my character bases for some key TCW workers. I always like to have a real world comparison of sorts for Cverse workers, as it makes it easier to envision their matches, promos, feuds, etc. And I've long used Triplle H as a basis for Cornell - basically a better version of Trip's at his peak combined with the wit of Clive Owen. Switching it up to a more techincal Steve Austin with just some hints of the Stone Cold character - can't be trusted, anti-authority, etc. Still with the Clive Owen mixed in. Changing up that basis can freshen up things so much, I find. There are a few others who I've changed and I'm still working with others But Cornell is the key one in TCW, obviously. </p><p> </p><p>

Also trying to evolve my conception of the look and feel of TCW as a promotion. That's still coming along.</p>

Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Bigpapa42" data-cite="Bigpapa42" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="34911" data-ipsquote-contentclass="forums_Topic"><div> I've long used Triplle H as a basis for Cornell - basically a better version of Trip's at his peak combined with the wit of Clive Owen. Switching it up to a more techincal Steve Austin with just some hints of the Stone Cold character - can't be trusted, anti-authority, etc. Still with the Clive Owen mixed in. </div></blockquote><p> </p><p> It's fascinating how differently CVerse workers can be viewed. Personally, I've always thought of Cornell as some sort of mixture between a prime Ric Flair and Bret Hart... with a British accent, I guess.</p><p> </p><p> I've also just started a new TCW game with a heavily modified version of the default data (a lot more small North American promotions and de-powered CGC and NOTBPW, mostly) and am just figuring out where I'm gonna take it. I toyed with the idea of giving Cornell the belt right away (in a 3-way with Golden which the starting feud seems to be offering), but I love Hawkins and I just don't want his first title reign to be that short, so he'll carry it to Total Mayhem at least. I've also mapped out the largest push I've ever to Eddie Peak (I habitually underuse the poor guy in most of my guys) that should ensure a world title run late in 2013 or early in 2014. Oh, and I have designs to start a women's division (shutting down USPW's division was part of my database modifications). I'm starting with Alicia Strong (as Rocky Golden's love interest) and Belle Bryden (as Cornell's interference runner), but I hope to introduce some others soon. Tracy Brendon is high on the list for obvious backstage morale reasons, but I also have an eye on Gorgon and J-Ro. Actually, two eyes on J-Ro...</p>
Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Nachtfalter" data-cite="Nachtfalter" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="34911" data-ipsquote-contentclass="forums_Topic"><div>It's fascinating how differently CVerse workers can be viewed. Personally, I've always thought of Cornell as some sort of mixture between a prime Ric Flair and Bret Hart... with a British accent, I guess.<p> </p><p> I've also just started a new TCW game with a heavily modified version of the default data (a lot more small North American promotions and de-powered CGC and NOTBPW, mostly) and am just figuring out where I'm gonna take it. I toyed with the idea of giving Cornell the belt right away (in a 3-way with Golden which the starting feud seems to be offering), but I love Hawkins and I just don't want his first title reign to be that short, so he'll carry it to Total Mayhem at least. I've also mapped out the largest push I've ever to Eddie Peak (I habitually underuse the poor guy in most of my guys) that should ensure a world title run late in 2013 or early in 2014. Oh, and I have designs to start a women's division (shutting down USPW's division was part of my database modifications). I'm starting with Alicia Strong (as Rocky Golden's love interest) and Belle Bryden (as Cornell's interference runner), but I hope to introduce some others soon. Tracy Brendon is high on the list for obvious backstage morale reasons, but I also have an eye on Gorgon and J-Ro. Actually, two eyes on J-Ro...</p></div></blockquote><p> </p><p> A women's division in TCW is an interesting tactic. Seen a few people explore it, but usually when they have to fight with USPW for the top talent. Its a way to attack the SWF that they can't directly counter. </p><p> </p><p> Definitely agree on different takes on the different characters. I actually love reading when people take the time to flesh out their concept of a given worker, as it can provide a very different perspective and sometimes help refine my own concept. Or change it utterly, in a few cases. </p><p> </p><p> Flair and/or Hart are both very valid comparisons for Cornell. They have the skills, obviously, and Flair certainly has the character. I think what pushed me in the direction of workers like Austin or Triple H is that I've always conceived of Cornell having a bit of a rough edge. Capable of being charming, certainly, but not really as a defining personal characteristic the way it is for Flair. I don't see him as particularly close to Austin in the ring - that would definitely be closer to Flair or Hart - but in the persona, heel mannerisms, etc... there's where I use it.</p>
Link to comment
Share on other sites

<p>I actually started a Women's division in Late 2013 because USPW let go of Raven Nightfall and Cherry Bomb, and NOTBPW let go of Lauren Easter. Added McFly, Michelle Cox, Foxy LaRule (renamed Sandra Simmons), and Danielle Sweethart along with a few short term contracts to hold a tourney for the first Women's champion that ended at Malice In Wonderland 2014.</p><p> </p><p>

Once I get the younger girls over I will began to phase out the old vets since Nightfall and Cherry Bomb especially are old.</p>

Link to comment
Share on other sites

<p>Due to the importance of performance, do any of you guys find it difficult to maintain momentum? With more popularity based promotions you aren't required to have as many matches. I thought about lowering the realism to medium, that gets you to performance = popularity, but I'm not sure I want to modify the product (other than changing main event-calibre TV matches to only 30 minutes, 35 is ridiculous). All of the matches cause so much momentum loss. I can offset it some with angles, but at a 90% match/angle ratio, there isn't a lot of room for angles.</p><p> </p><p>

Also, is it just me, or is Troy Tornado useless as a main eventer? 2013 is my first TEW, and I read that he had an injury, but he doesn't perform well for me.</p>

Link to comment
Share on other sites

<p>Yeah, it's sad that Troy's stats have taken such a beating in this edition. He's taken a back seat in my current TCW game. He'll probably continue to hang around the upper midcard, but I doubt he'll get any kind of push in the near future. His match quality through about 4 months of game time has been solid but not main event level. He seems to be able to pull off match ratings in the high 70s to low 80s with the guys at the top of the card, which can maybe serve as a passable TV main event in an emergency (although with so much talent on the roster it's hard to imagine that I won't generally have better options), and he can still survive in multi-man or tag team matches. I plan to keep him relatively strong in order to serve as a main event gatekeeper, but he's not going to be winning against any of my top guys anytime soon.</p><p> </p><p>

This is a new one for me: I'm only in April 2013, and it appears that Jason Azaria's announcing and entertainment skills are already declining. In any long-term TCW game, grooming replacements for Azaria and Rhodes probably ought to be an early consideration, but if Azaria's slide is beginning so soon, I'm not going to have much time for grooming before he becomes a major liability.</p><p> </p><p>

I had planned to work a new announcer (probably Remmington Remus who's currently showing some nice improvement in development) in as a third man along with Azaria and Rhodes in order to allow for some experience to develop before starting to phase Rhodes out in favor of a new color man with better skills. But now I'm thinking I'll probably just have to make an abrupt change to an entirely new team and build up their experience together from scratch. I imagine that Rhodes will be just about useless without Azaria, given that by far his best qualification is the excellent experience the two share--so if Azaria can't pull his weight anymore, they're both going to have to go. Annoyingly, I just re-signed both of them to long term contracts in February.</p><p> </p><p>

So in any case, I'm now trying to come up with a storyline reason for bringing in a whole new announce team. Azaria and Rhodes are both brutally murdered during an Eddie Peak rampage? Tommy Cornell gets tired of their "biased" commentary and replaces them with a handpicked new team who's willing to "call things down the middle?" Some sort of behind the scenes power play by a new faction within TCW management?</p>

Link to comment
Share on other sites

  • 2 weeks later...

<p>I thought it would be interesting to share and compare how people view some of the big names in TCW when playing or even writing them.</p><p> </p><p>

Interested to hear your opinions on everyone really but someone I can never get down properly is Rocky Golden. What is he like to you? Although I try not to do this too much sometimes it can help to link them to a real world character, but even with Rocky I struggle to do this.</p>

Link to comment
Share on other sites

<p>I think of Rocky as Lex Luger with some Ric Flair thrown in. </p><p> </p><p>

In real world terms a guy who looks great standing there, has a decent enough personality but will never be the life of the party and arrogance just exudes off him. He seems to have more "prima donna" in him than Luger who was arrogant but not "showy" or "pretty boy" ish which is the "Flair thrown in".</p><p> </p><p>

The way I will book Rocky when I sign him to my SWF in a few game months (I check the in game editor, that info is usually readily available on websites in real life so of course we should have it here) is to have him play an arrogant hero, someone who thinks he's all high and mighty and deserves the support of the people but is actually a megalomaniacal jerk. In TEW terms it should work fine but it is a challenging role for someone of slightly above average charisma / mic skills.</p><p> </p><p>

Hope that helps.</p>

Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="34911" data-ipsquote-contentclass="forums_Topic"><div>So in any case, I'm now trying to come up with a storyline reason for bringing in a whole new announce team. Azaria and Rhodes are both brutally murdered during an Eddie Peak rampage? Tommy Cornell gets tired of their "biased" commentary and replaces them with a handpicked new team who's willing to "call things down the middle?" Some sort of behind the scenes power play by a new faction within TCW management?</div></blockquote><p> </p><p> I love the brutally murdered by Peak rampage! Not feeling the Cornell replaces them angle. I'm not a fan at all of heel announcers. The announcer IMO has the role of explaining the TCW universe to the fans. If that explanation is skewed it wreaks havoc with storylines. I'm sure someone can give an example of where it "worked" but I don't like it. Now a heel color commentator, that I like a lot. </p><p> </p><p> The power play is the best option but it still clouds that connection between announcer and fan as a window to the universe. It casts doubt on it. That might be appropriate for a fed with subtle & complex storylines but TCW as presented is a wrestling based product with a side of entertainment. I don't want announcer drama while watching a football (either type) game nor do I want it watching a wrestling focused promotion.</p><p> </p><p> Personally I would just replace them. If you're not keeping them why give them a storyline at all? Unless its one where they are ruining things and the new commentary team looks good. I'm a believer in once you get rid of somebody they no longer exist. Especially with Azaria who is a "negative influence" back stage. If they were a "positive" influence I might consider an honorable exit. As it is, just an announcement, a thank you for the years of service and move on. Maybe a brief reminder the next couple of shows.</p><p> </p><p> Also a storyline takes a bit of time. If you have to wait then OK but if not then why ruin broadcasts with them, just change it up.</p><p> </p><p> Just my view but I'm not big on announcer drama. The Jim Ross experiment (where he was replaced then became a "heel") didn't work, I didn't like the Michael Cole thing either. But again if you want to do it, I'd go with option 3 (power play) with Azaria and Rhodes as the bad guys. You want to pump the new team up.</p><p> </p><p> Hope that viewpoint was helpful.</p>
Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="christmas_ape" data-cite="christmas_ape" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="34911" data-ipsquote-contentclass="forums_Topic"><div>I thought it would be interesting to share and compare how people view some of the big names in TCW when playing or even writing them.<p> </p><p> Interested to hear your opinions on everyone really but someone I can never get down properly is Rocky Golden. What is he like to you? Although I try not to do this too much sometimes it can help to link them to a real world character, but even with Rocky I struggle to do this.</p></div></blockquote><p> </p><p> I'll quite often link C-verse workers to real workers. Usually for an overall physical appearance and sometimes for wrestling style. It makes it easier to envision things playing out that way. Characters, promo styles, and such are rarely based too much on real workers. </p><p> </p><p> Rocky is a big heavyweight. That puts him between 320 and 380. His height isn't listed, but I usually peg him in the 6'5" to 6'7" area, and weighing around 330. Too much heavier and I find it tough to think he would be particularly shredded. That's one the keys - he has a fantastic look. A* Star Quality is massive. He is also fairly menacing (B-) but doesn't offer much for Sex Appeal. As he's a big guy with a great look, I always imagine him as physically imposing and muscular almost to the point of being shredded. </p><p> </p><p> There are tons of possible comparisons. Hulk Hogan is the most obvious one. Batista. Sean O'Haire. Kane. The Wall/Jerry Tuite. Sid Vicious. Brock Lesnar. Matt Morgan. Mike Awesome. I used to use Lex Luger as a base, but significantly larger, and it was partly because there are situational similarities when you look at Luger's first run as WCW champ. Now, the base is a slightly larger Batista, with a few physical similarities to Lesnar. Again, this is purely for the physical build. I also imagine him having a very "clean" appearance aside from the hair, so no tattoos, etc. </p><p> </p><p> Character-wise, I keep it fairly simple. He's an old school face. He's charismatic and likeable. There is a touch of arrogance there but it can also simply be seen as confidence. He has a "Golden Code" he adheres to, which makes it painfully clear he is trying to do the "right" and honorable thing at all times. It can also be used when he turns heel. He doesn't cut an amazing promo, but he has a way of getting fans behind him. </p><p> </p><p> As for in the ring, an idea I used in my short-lived TCW diary and have ever since is that he can notoriously take a huge amount of punishment. Rocky is fairly limited in the ring compared to much of the top TCW guys and his Selling sucks. Its not an approach that would define every match but it would often come into play in big matches, where his opponent would take control and inflict a lot of damage, only for a valiant fight back. A bit like the Hogan formula but not as formulaic or constant.</p>
Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="rufas2000" data-cite="rufas2000" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="34911" data-ipsquote-contentclass="forums_Topic"><div>.<p> </p><p> The way I will book Rocky when I sign him to my SWF in a few game months (I check the in game editor, that info is usually readily available on websites in real life so of course we should have it here) is to have him <strong>play an arrogant hero, someone who thinks he's all high and mighty and deserves the support of the people but is actually a megalomaniacal jerk</strong>. In TEW terms it should work fine but it is a challenging role for someone of slightly above average charisma / mic skills.</p><p> </p><p> Hope that helps.</p></div></blockquote><p> </p><p> Thanks for the help. I think the bold part is the problem really, I can't help but picture him this way. Which would be fine if I turn him, thing is I want to avoid that, I like the idea of having this huge face in a promotion where he doesn't exactly fit in. Also I want to keep most of the big heels (Cornell, Hawkins, Peak) heel so that really forces me to keep Rocky face. </p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Bigpapa42" data-cite="Bigpapa42" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="34911" data-ipsquote-contentclass="forums_Topic"><div>I'll quite often link C-verse workers to real workers. Usually for an overall physical appearance and sometimes for wrestling style. It makes it easier to envision things playing out that way. Characters, promo styles, and such are rarely based too much on real workers. <p> </p><p> Rocky is a big heavyweight. That puts him between 320 and 380. His height isn't listed, but I usually peg him in the 6'5" to 6'7" area, and weighing around 330. Too much heavier and I find it tough to think he would be particularly shredded. That's one the keys - he has a fantastic look. A* Star Quality is massive. He is also fairly menacing (B-) but doesn't offer much for Sex Appeal. As he's a big guy with a great look, I always imagine him as physically imposing and muscular almost to the point of being shredded. </p><p> </p><p> There are tons of possible comparisons. Hulk Hogan is the most obvious one. Batista. Sean O'Haire. Kane. The Wall/Jerry Tuite. Sid Vicious. Brock Lesnar. Matt Morgan. Mike Awesome. I used to use Lex Luger as a base, but significantly larger, and it was partly because there are situational similarities when you look at Luger's first run as WCW champ. Now, the base is a slightly larger Batista, with a few physical similarities to Lesnar. Again, this is purely for the physical build. I also imagine him having a very "clean" appearance aside from the hair, so no tattoos, etc. </p><p> </p><p> <strong>Character-wise, I keep it fairly simple. He's an old school face. He's charismatic and likeable. There is a touch of arrogance there but it can also simply be seen as confidence. He has a "Golden Code" he adheres to, which makes it painfully clear he is trying to do the "right" and honorable thing at all times.</strong> It can also be used when he turns heel. He doesn't cut an amazing promo, but he has a way of getting fans behind him. </p><p> </p><p> As for in the ring, an idea I used in my short-lived TCW diary and have ever since is that he can notoriously take a huge amount of punishment. Rocky is fairly limited in the ring compared to much of the top TCW guys and his Selling sucks. Its not an approach that would define every match but it would often come into play in big matches, where his opponent would take control and inflict a lot of damage, only for a valiant fight back. A bit like the Hogan formula but not as formulaic or constant.</p></div></blockquote><p> </p><p> Some of those comparisons are interesting in the way that I wouldn't have thought of them. I agree that it's good to use comparisons for the physical appearance. </p><p> </p><p> The bit in bold is how I normally go about trying to keep him face, I like the whole Golden Code idea. I think the problem with this, is this is the type of face that would exist in real life, and he would probably make a good one. But especially when writing for a 'smarky' (for lack of a better word) audience, he just doesn't come across as likeable, he's too perfect. That's why I almost view him as a Cena figure but I actually think it's worse than that, despite all the reasons plenty of people dislike Cena for, he does have plenty of likeable qualities and he's good at what he does. </p><p> </p><p> The whole taking a huge amount of punishment thing is definitely a good idea to try and give him a likeable quality. I think ultimately a lot of it comes down to the story he is placed in, his character is probably too simple to be the driving force but perhaps if you place him in a good storyline where he has to overcome seemingly impossible odds he may seem less perfect and more likeable. </p><p> </p><p> Thanks for the opinions!</p>
Link to comment
Share on other sites

Well my SWF has grown to the point I'm free to book Rocky that way. I like the wholesome face idea if you want / need to keep him a face.

 

Conversely the two can be combined. You could have a guy who is arrogant, wants the glory but does the right thing. Since you have Cornell and Hawkins as strong heels (plus Peak as a monster) the fans will get behind Rocky even if he can be stuck on himself. It can be done in a way that's more endearing than annoying.

Link to comment
Share on other sites

Well my SWF has grown to the point I'm free to book Rocky that way. I like the wholesome face idea if you want / need to keep him a face.

 

Conversely the two can be combined. You could have a guy who is arrogant, wants the glory but does the right thing. Since you have Cornell and Hawkins as strong heels (plus Peak as a monster) the fans will get behind Rocky even if he can be stuck on himself. It can be done in a way that's more endearing than annoying.

 

Yeah I do like that idea of him being almost Rock like, or like flair as you said.

 

How about Troy Tornado? I've never really used him so much, it's been mentioned that he doesn't seem to perform as well in 2013 than he did in 2010, but in terms of character how does everybody view him?

 

Not sure if Troy will make for interesting discussion so feel free to divert it away to someone else. Just find it interesting to hear other people's perspectives about characters that I have built up in my head.

Link to comment
Share on other sites

<p>Should I go for a B-show, or open a development territory?</p><p> </p><p>

Or both, or none of the above? <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p>

What did you guys do and how did it pan out?</p>

Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="flaviooooo" data-cite="flaviooooo" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="34911" data-ipsquote-contentclass="forums_Topic"><div>Should I go for a B-show, or open a development territory?<p> </p><p> Or both, or none of the above? <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> What did you guys do and how did it pan out?</p></div></blockquote><p> </p><p> Well they accomplish two different things. </p><p> </p><p> The b-show, as I've just found out, doesn't count towards your company's pop one way or the other. So in theory you can treat this as purely developmental, with the advantage being that you actually set up the matchups. This can help you focus specific skill areas to develop young talent.</p><p> </p><p> Guys seem to develop a little faster in developmental companies though. At least to a point. Maybe someone can correct me if I'm wrong. But I think guys develop outside of matches too down in developmental. Like just being there they seem to improve in multiple areas at once. Whereas if you call the guys up and just have them on the B-show, they'll only improve in the matches and angles you set up.</p>
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...